艾媒报告中心-行业分析报告发布机构

注 册
中国+86
  • +123
  • +125
  • +666
  • +666
  • +555555
  • +666
  • +666
  • +666
请输入真实手机号
请输入图片验证码
请输入短信验证码
请输入密码

已有账号,

忘记密码
中国+86
  • +123
  • +125
  • +666
  • +666
  • +555555
  • +666
  • +666
  • +666
请输入真实手机号
请输入图片验证码
请输入短信验证码
请输入新密码

已有账号,

当前位置: 艾媒报告中心 > 大文娱 > 大文娱综合

本报告研究涉及企业/品牌/案例:人民网,华谊兄弟,腾讯音乐集团,阅文集团,哔哩哔哩,抖音,虎牙直播,腾讯游戏;其他提及企业/品牌:人民在线,人民视讯,环球网,幸福蓝海影视文化集团,中央广播电视台,中视传媒股份有限公司,中影集团,上影集团,光线传媒,华谊兄弟,博纳影业,万达影视传媒,腾讯,百度,阿里巴巴,考拉FM,QQ音乐,酷狗音乐,酷我音乐,全民K歌,虾米音乐,网易云音乐,猫眼娱乐,QQ阅读,起点中文网,新丽传媒,天方听书网,喜马拉雅,懒人听书,AcFun,搜狐视频,乐视视频,次元社,微信,支付宝,豌豆荚,百度应用,中国移动,中国电信,华为,美图手机,阿里云视频,快手,梨视频,腾讯微视,斗鱼直播,YY直播,王者荣耀,QQ游戏,网易游戏,百度,字节跳动,企鹅影视,淘票票,优酷视频,UC浏览器,书旗小说,阿里体育,百度贴吧,爱奇艺,梨视频,百度问答,今日头条,西瓜视频,火山小视频,懂车帝,皮皮虾视频,芒果TV

本报告主要通过文娱行业的投融资数据,对媒体、影视、音乐、阅读、动漫、短视频、网络直播、游戏等文娱细分领域的上下游进行深入探究,并对阿里文娱、腾讯、哔哩哔哩、爱奇艺等典型企业的文娱投资进行案例分析,以此对中国文娱行业的发展进行预判。文娱行业的高速发展赢得了资本市场的青睐,媒体仍占据文娱投资细分领域的头部地位,影视、动漫在数字技术帮助下,优势明显。而互联网大企业依托自身业务,进行文娱生态布局,掌握了一定的先发优势。

The rapid development of the entertainment industry has won the favor of the capital market. From the perspective of segmentation, in 2019, the media sector received 30.2% of financing, ranking first in the segment of the entertainment industry, followed by film and television (19.0%), animation (16.8%), and short video (12.3%). Rank third and fourth. iiMedia Research analysts believe that the entertainment industry has obvious advantages in the help of digital technology in film, television, and animation. In the mobile Internet era, new formats and models of short video and live broadcast are favored by the investment market; and large Internet companies rely on their own businesses to carry out the ecological layout of the entertainment industry has a certain first-mover advantage.

本报告研究涉及企业/品牌/案例:滴滴出行,驴妈妈,携程,京东,大众点评,里昂灯光节,悉尼灯光节,北京路步行街,天河路商圈,珠江琶醍,广州灯光节,长隆欢乐世界,珠江夜游,黄浦江游览,重庆两江夜游,武汉夜游长江,夜游三亚湾,鹭江夜游,闽江夜游,钱塘江夜游,千岛湖夜游,蓝色港湾,世贸天阶,簋街,合生汇,朗园,食宝街,荟聚,中粮·祥云小镇,奥林匹克公园,上地,五道口,常营,方庄,鲁谷,梨园,永顺,回龙观,天通苑,三里屯,五棵松

夜间经济的消费者不仅有助于拉动本地居民的内需,还能延长外地游客、商务办公者等的留存时间,带动当地经济发展。目前如英国伦敦、美国纽约等已经将其夜间经济发展打造为一项文化地标。中国方面,线上及线下的夜间消费需求逐渐丰富,夜间消费比例约占总体零售消费的六成,预计2020年中国夜间经济规模将突破30万亿元。因此,北京、上海、广州、西安、成都等大力推进夜间经济发展。艾媒咨询分析师认为,夜间消费市场将成为近几年的重要发力领域,但是,目前提供的夜间消费产品形态相对较少,部分投资开发仍处于初期阶段;特别是公共交通设施、夜间安全隐患、夜间服务人员被配等需要进一步加强,以适应和推动夜间经济的健康发展。

Consumers of the night economy not only help to boost the domestic demand of local residents, but also extend the retention time of foreign tourists, business office workers, etc., and promote local economic development. At present, such as London, New York, The United States has its night economic development as a cultural landmark. On the Chinese side, with the development of e-commerce industry, takeaway industry and so on, night consumption demand is gradually enriched, the proportion of night consumption accounts for about the overall retail consumption process, therefore, Beijing, Shanghai, Guangzhou, Xi'an, Chengdu and so on vigorously promote night economic development. Ai media consulting analysts believe that the night consumer market will become an important area of power in recent years, but the current provision of night consumer products in a relatively small form, some investment and development is still in the early stage; to adapt to and promote the healthy development of the night economy.

本报告研究涉及企业/品牌/案例:斗鱼直播,虎牙直播,now直播,淘宝直播,快手,咪咕视频,花椒直播,新东方在线,腾讯课程,环球网校,伯索云学堂,云朵课程,微吼,顶播,盟主直播,诺云直播,目睹,企鹅电竞,映客直播

iiMedia Research(艾媒咨询)数据显示,预计2019年中国在线直播用户规模将继续保持增长态势,增至5.01亿人,但增速趋于平缓。随着用户规模增速放缓,直播行业人口红利逐渐消失,内容将是推动利润进一步增长的关键。各平台积极布局“直播+”,在丰富平台内容的同时赋能其他行业创新发展,“直播+公益”、“直播+教育”成为热点。iiMedia Research(艾媒咨询)数据显示,超过八成用户愿意观看公益及教育直播。此外,直播造星继续火热,平台通过造星计划培育优质主播,为主播发展提供平台,同时可以提高创作内容的质量,用优质内容吸引用户并推动平台成长,形成良性循环。

As the data of iiMedia Research showed, the scale of China online live streaming users will continue to grow to 501 million people in 2019, but the growth rate will slow down. As the result, the demographic dividend of online live streaming industry gradually disappears. For online live streaming company, content will be the key to promote their further profit growth. Each platform actively arranged ‘online live streaming +’ to enrich the content of the platform and help other industries innovate. ‘Online live streaming + public welfare’ and ‘online live streaming + education’ became the spots. As the data of iiMedia Research showed, more than 80% of users are willing to watch online live streaming of public welfare and education. In addition, the trend of cultivating stars in online live streaming industry is still going on. The platform cultivates high-quality broadcasters through star creation plans, which provide anchors with platforms to become popular and attract more users with high-quality content.

本报告研究设涉及企业/品牌/案例:百度,腾讯,阿里,新氧,斗鱼,老虎证券,富途牛牛,悟空理财,包括步道乐跑、糗事百科、Soul、安逸花、淘新闻、贝贝、起点读书、人人贷借款、导航犬、扇贝单词、WIFI万能钥匙、掌阅、墨迹天气、智行火车票,陌陌,虎牙,映客,虎牙,欢聚时代

艾媒商情舆情数据监测系统(yq.iimedia.cn)显示,2019年7月A股市场接连爆雷,从新城控股董事长猥亵女童到暴风董事长行贿被拘,都引发媒体强烈关注。而百度AI开发者大会“泼水门”、孙宇晨天价午餐“打水漂”等事件、斗鱼《哪吒》令AI智能、数字货币、泛文娱等朝阳产业受到广泛关注。而教育机构外教涉毒猥亵、新氧涉售违禁药、APP过渡收集个人信息、晋江等被约谈整改等问题等,不仅引起网民广泛讨论引起了网民的广泛讨论,也推动相关监管部门的高度重视。

iiMedia business sentiment data monitoring system (yq.iimedia.cn) showed that in July 2019, the A-share market was exploding in succession. The arrest of the bride from the chairman of Xincheng Holdings and the bribery of the chairman of the storm had caused strong media attention. The Baidu AI Developer Conference “splashing watergate“, Sun Yuchen's high-priced lunch “watering“ and other events, fighting fish “Where“ made AI intelligence, digital currency, pan-cultural entertainment and other sunrise industries have received extensive attention. The education institutions' foreign-related teachings on drug abuse, new oxygen-related illegal drugs, APP's transition to collect personal information, Jinjiang and other issues such as rectification and rectification have not only caused widespread discussion among netizens, but also caused extensive discussion among netizens and promoted the height of relevant regulatory authorities. Pay attention to it.

本报告研究涉及企业/品牌/案例:哔哩哔哩,腾讯,阿里,CMC资本,正心谷创新资本,君联资本,掌趣科技,华兴资本,华人文化产业投资基金,正心谷创新资本,优酷、爱奇艺、网易,三七互娱,完美世界,世纪华通,IGG,游族网络,智明星通,巨人网络,AcFun,嘀哩嘀哩

“二次元文化”泛指动画(Anime)、漫画(Comic)、游戏(Game)、轻小说(Novel)内容及相关衍生品。互联网发展扩大了二次元文化覆盖面和传播广度,更多非核心层次二次元人群有机会接触、了解二次元内容及文化,泛二次元群体不断扩大。iiMedia Research(艾媒咨询)数据显示,2018年中国互联网二次元用户规模为2.81亿人,用户增长率达21.1%。在动漫产业、网络游戏快速发展的过程中,二次元用户规模有望持续增长,预计2019年将达3.34亿人。经过十年发展,哔哩哔哩已经成为中国最大的二次元内容平台,并以年轻人喜爱的在线娱乐平台为新目标不断发展壮大。为此,公司一方面通过频繁的投融资活动来扩充内容产品、增强研发实力、拓展用户群体,另一方面通过加速商业化来增强自身造血功能,提升综合竞争实力。虽然公司全产业链布局日趋完善,用户和营收增长表现亮眼,但依然面临激烈的外部竞争、严格的市场监管、扩大的业绩亏损等诸多风险。

“Secondary metaculture“ refers to animation (Anime), comic, game, Novel content and related derivatives. The development of the Internet has expanded the coverage and dissemination of secondary metaculture. More non-core secondary people have the opportunity to contact and understand secondary content and culture. Pan-secondary groups are expanding. According to iiMedia Research data, the number of secondary Internet users in China was 281 million in 2018, with a growth rate of 21.1%. In the process of rapid development of animation industry and online games, the scale of secondary users is expected to continue to grow, and it is expected to reach 334 million people in 2019. After ten years of development, Bilibili has become the largest secondary content platform in China, and the online entertainment platform favored by young people is the new goal of continuous development and growth. For this reason, on the one hand, the company expands content products, strengthens R&D strength and expands user groups through frequent investment and financing activities, on the other hand, it strengthens its hematopoietic function and enhances its comprehensive competitive strength by accelerating commercialization. Although the company's overall industrial chain layout is becoming more and more perfect and the growth of users and revenue is outstanding, it still faces many risks, such as fierce external competition, strict market supervision, expanded performance loss and so on.

本报告研究涉及企业/品牌/案例:快播、陌陌、soul、吱呀、腾讯QQ、微博、知乎、天涯、快手、抖音、Hello语音、微光、比邻、聊聊、密语、耳语、抱抱、遇见、对面、是他、Cue、赫兹

iiMedia Research(艾媒咨询)数据显示,2019年中国陌生人社交用户预计增至6.22亿人。2019年第一季度,陌生人社交风险犹存,多款陌生人“色”交APP被封杀,但同时声音社交开始盛行于95后年轻群体中。艾媒咨询分析师认为,陌生人社交仍属于敏感地带,传统观念仍存在;用户粘性低,线上的虚拟关系维持艰难;陌生人社交平台,易催生色情信息的传播,亦在某种程度上凸显了监管漏洞。 未来,中国陌生人社交市场将呈现两大发展趋势:一是政府监管趋紧,平台如履薄冰;二是陌生人社交平台的业务将更多元化,并加大进军海外市场或寻求其他出路。

The number of stranger social networking users in China is expected to grow to 622 million in 2019, according to the data from iiMedia Research. In the first quarter of 2019, there still exists risks in stranger social networking market. A number of strangers' ““sex““ apps have been blocked, while voice socializing has become more popular among young people born after 1995. Consulting analysts in iiMedia Research reckon that Stranger networking is still a sensitive area due to existing traditional view. People find it difficult to maintain online virtual relationship. Moreover, it is easy for stranger social networking platforms to generate the dissemination of pornographic information, which highlights the failure of the regulations to some extent. In the future, there will be two major trends in China's stranger social market. First, while government regulation is tightening, platforms must treat with caution. Second, stranger social market platforms will enlarge their business and expand market overseas.

本报告涉及企业/品牌包括:摩根士丹利、摩根大通、美银美林、奥飞娱乐、红杉资本、招银国际、腾讯、凤凰资本、NeoTV、优酷、土豆、战旗TV、虎牙TV

iiMedia Research(艾媒咨询)数据显示,2018年中国游戏直播用户规模达2.63亿人,增速为27.1%,游戏直播市场2018年实际销售收入为74.4亿元,同比增速高达107.20%。电子竞技的发展将为游戏直播行业注入新动力,预计2019年用户规模将突破3亿,随着游戏直播付费模式逐渐成熟,市场规模也将保持高速增长。斗鱼作为中国老牌游戏直播平台,在资本的鼎立支持下逐渐成长为行业寡头,业绩方面较以往有了较大改善,2018年营收达36.54亿元,同比增长93.74%,归母净利润-8.83亿元,亏损幅度收窄。2019年斗鱼再次开启IPO之路,于4月22日正式向美国证券交易委员会递交招股书,预计融资规模5亿美元,款项主要用于引入优质电竞内容、加强技术实力以及提升品牌效应。艾媒咨询分析师认为,斗鱼IPO虽然能助力公司快速步入发展的新阶段,但其面临的营收模式单一、内容竞争壁垒不强、运营成本难降低、监管风险等挑战依然严峻。

According to iiMedia Research, the number of live games users in China reached 263 million in 2018, a growth rate of 27.1%. The actual sales revenue of the game live broadcast market in 2018 was 7.44 billion yuan, a year-on-year growth rate of 107.20%. The development of eSports will inject new impetus into the game live broadcast industry. It is expected that the user scale will exceed 300 million in 2019. As the game live paying model matures, the market size will also maintain rapid growth. As the old-fashioned game live broadcast platform in China, DouYu has gradually grown into an industry oligarch with the support of capital. The performance has been greatly improved compared with the past. The revenue in 2018 reached 3.654 billion yuan, an increase of 93.74% over the same period of last year. 883 million yuan, the loss has narrowed. In 2019, DouYu once again opened the IPO road. On April 22, it officially submitted a prospectus to the US Securities and Exchange Commission. The estimated financing scale is 500 million US dollars. The funds are mainly used to introduce high-quality e-sports content, strengthen technical strength and enhance brand effect. iiMedia Consulting analysts believe that although the IPO can help the company to quickly enter a new stage of development, its challenges of single revenue mode, weak content competition barriers, difficult to reduce operating costs, and regulatory risks remain severe.

本报告涉及企业/品牌包括:喜马拉雅,荔枝,蜻蜓FM,考拉FM,酷我听书,企鹅FM,凤凰FM,氧气听书,酷听网,淼淼学校,小米科技,张德芬空间,美播客Himalaya Media,大西洋资本集团,SIG,懒人听书,精锐教育,探探,知乎

2018年大力扶持文化产业的发展,为在线音频行业创造了良好的政策环境,加上一系列社会环境变化也为在线音频行业的发展带来机遇。iiMedia Research(艾媒咨询)数据显示,2018年中国在线音频用户规模达4.25亿,在2017年基础上增长22.1%。相较于移动视频、移动阅读行业,通过音频载体输出内容的在线音频行业呈现更快发展势头,在线音频行业也向垂直市场和社交化方向进行探索。2018年,中国14岁以下人口规模达2.47亿人,人群规模整体较2017年增加超过1300万人,儿童音频市场消费潜力引巨头关注。此外,2019年第一季度中国社交APP用户偏年轻化,同期在线音频用户24岁以下占比33.5%。95后用户正在成为社交主力军,面对日益年轻化的社交主力军,传统的社交模式无法满足其社交需求,这为音频行业进军社交领域提供了机遇。随着各主流音频平台在细分市场布局加强,未来在线音频行业竞争将更趋激烈。

In 2018, the national policy strongly supported the development of the cultural industry, creating a good policy environment for the online audio industry, and a series of changes in the social environment also brought opportunities for the development of the online audio industry. As the data of iiMedia Research showed, the scale of online audio users in China reached 425 million in 2018 with an increase of 22.1% from 2017. Compared with the mobile video and mobile reading industries, the online audio industry that making content in the form of audio is showing a faster development trend. The online audio industry is also exploring the vertical market and socialization direction. In 2018, population under the age of 14 in China reached 247 million people. The overall scale of the population increased by more than 13 million compared with 2017. The consumer potential of the children's audio market has attracted attention. In addition, in the first quarter of 2019, Chinese social APP users were young, while online audio users under the age of 24 has also accounted for 33.5%. The post-1995 users are becoming the main force of socializing. In the face of the increasingly young social mainstream, the traditional social model can not meet their social needs, which provides an opportunity for the audio industry to enter the social field. As the mainstream audio platforms are strengthened in the market segment, the competition in the online audio market will become more intense in the future.

本报告研究涉及企业/品牌包括:人民教育出版社、新华出版社、阅文集团、晋江文学、喜马拉雅、蜻蜓FM、荔枝、中国联通、中国移动、中国电信、支付宝、微信支付、掌阅、应用宝、QQ音乐、酷我音乐、酷狗音乐、网易云音乐、虾米音乐、咪咕音乐、腾讯音乐娱乐

近年来在线音频平台大力发展知识付费,以喜马拉雅、蜻蜓FM为代表的在线音频平台打造了各种知识付费节,带来经济效应的同时创造了巨大的社会效应。iiMedia Research(艾媒咨询)数据显示,2018年在线音频用户规模突破4亿,增速达22.1%,相较于移动视频及移动阅读行业,呈现较快增速。超六成受访用户表示愿意付费成为在线音频平台会员,在线音频会员付费前景可观。

According to iiMedia Research, online audio users exceeded 400 million in size in 2018, with a growth rate of 22.1%. Compared with the mobile video and mobile reading industries,it shows a rapid growth rate. More than 60% of the respondents expressed their willingness to pay to become members of the online audio platform, while about 30% of the respondents expressed uncertainty. There is a promising prospect for online audio members to pay. iiMedia Consulting Analysts believe that with the further standardization of copyright content, more and more IP adaptation will emerge. Online platforms tend to be characterized, differentiated and subdivided, and business models become more mature and diversified.


在线
客服