关于“趣头条”的报告
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艾媒咨询|2021Q1中国电子烟行业发展现状及市场调研分析报告
本报告研究涉及企业/品牌/案例:亿纬锂能,劲嘉股份,雾芯科技,思摩尔国际,盈趣科技
当前,中国烟民数量位居世界第一,但随着国家禁烟政策的收紧、居民健康意识的提高,作为传统烟草替代品的电子烟在烟民中流行,部分电子烟企业如斯摩尔国际、雾芯科技受益并成功上市。数据显示,2020年中国电子烟市场规模增至83.3亿元,但电子烟渗透率却不足1%,说明中国电子烟行业发展空间广阔,预计2021年市场规模有望超100亿元。行业快速的发展也带动了电子烟产业链上游企业的发展,亿纬锂能、劲嘉股份等企业快速发展。
At present, the number of smokers in China ranks first in the world. However, with the tightening of the national anti smoking policy and the improvement of residents' health awareness, e-cigarettes, as a substitute for traditional tobacco, are popular among smokers. Some e-cigarette enterprises, such as smore international and fog core technology, have benefited and successfully listed on the market. According to the data, in 2020, the scale of China's e-cigarette market will increase to 8.33 billion yuan, but the penetration rate of e-cigarette is less than 1%, indicating that China's e-cigarette industry has broad development space, and the market scale is expected to exceed 10 billion yuan in 2021. The rapid development of the industry has also led to the development of the upstream enterprises of the e-cigarette industry chain, and the rapid development of Yiwei lithium energy, Jinjia shares and other enterprises. -
艾媒咨询|2020年9-10月中国直播电商行业运行数据监测双月报告
本报告研究涉及企业/品牌/案例:蚊子会、头条易、遥望网络。
10月中旬开始,随着线上购物节“双11”的临近,各主要平台竞相开启各式各样的预热活动,直播电商网络热度逐渐回升。2020年10月,直播电商总观看次数达到249.09亿次,同比增长1.48%;开播主播总数11.44万人,其中店铺主播占比依旧最大,而达人主播数量则从8月份的0.69万家降低到10月的0.49万家,占比33%。艾媒咨询分析师认为,随着直播电商不再只是粗放型低价促销,而逐渐走向垂直化和精细化,直播电商行业将逐步朝向规范化方向发展。
From the middle of October, with the approach of online Shopping Festival "double 11" , major platforms are competing to open a variety of warm-up activities, live e-commerce network fever gradually pick up. In October 2020,24.909 billion views were viewed by direct-broadcast merchants, up 1.48 percent year-on-year. Of the 114,400 anchorpersons on-air, store anchorpersons still accounted for the largest share, the number of "the voice" hosts dropped from 6,900 in August to 4,900 in October, accounting for 33 percent of the total. Ai Media consulting analysts believe that with the direct broadcast e-commerce is no longer just extensive low-price promotions, but gradually move to the vertical and refined, the direct broadcast e-commerce industry will gradually move to the direction of standardization. -
艾媒咨询|2020上半年中国移动搜索行业研究报告
在移动互联网的高速发展下,2019年中国移动搜索用户规模突破7亿人,2020年在新冠疫情推动下,移动互联网加速渗透,预计规模将达到7.54亿人。iiMedia Research(艾媒咨询)数据显示,搜索引擎、社交平台、电商平台是受访网民获取信息的前三大渠道,占比分别为69.6%、49.0%、35.3%。78.4%的受访者表示搜索信息时第一时间会想到移动搜索引擎,对移动搜索有很强的依赖度。对于移动搜索的方式,受访用户最常使用的移动搜索方式是文字搜索,占比达72.6%;而随着AI技术的成熟以及用户使用习惯的深化,使用语音搜索、图片搜索的受访用户分别占44.4%、20.8%。未来移动搜索行业需求将呈现多元化、专业化发展,AI技术的应用成为市场主要发力点,移动搜索市场竞争持续升级,头部市场将在中长期内保持一超多强的市场格局。
With the rapid development of mobile Internet, the scale of China's mobile search users exceeded 700 million in 2019. Driven by the COVID-19 in 2020, mobile Internet penetration will accelerate, and the scale is expected to reach 754 million. As the data of iiMedia Research showed, search engines, social platforms, and e-commerce platforms are the top three channels for interviewed netizens to obtain information, accounting for 69.6%, 49.0%, and 35.3%, respectively. 78.4% of the interviewed netizens said that they would think of mobile search engines as soon as they searched for information so they have a strong dependence on mobile search. For mobile search modes, the most common mobile search mode used by interviewed users is text search, accounting for 72.6%. With the maturity of AI technology and the deepening of usage habits, the interviewed users who use voice search and image search accounted for 44.4% and 20.8% respectively. In the future, the demand for mobile search will show diversified and professional development, and the application of AI technology will become the main force of the market. The competition of mobile search market will continue to escalate, and the head market will maintain a market structure of “one super strong, many stronger” in the medium and long term. -
艾媒咨询|2020年中国情趣用品行业及消费行为调查分析报告
本报告研究涉及企业/品牌/案例:他趣、春水堂。
其他企业/品牌:桃花坞,爱侣健康,久爱,取悦,迷姬,网易严选,雷霆暴风,色系,典雅,NPG,对子哈特,云曼,惹火猫,九色生活,长夜漫漫,菲幕,洛曼希,倾城鸟,珞樱,品贤,瑰若,OKOJ,杜蕾斯,千度蜜,诺兰,羞羞哒,姬欲,EROCOME,丽波。
电商购物普及使得用户购买情趣用品的便利性和私密性保护都得到了提高,而商家也可以利用电商数据更好地改进产品、提高用户体验,进而从供需两端推动产业的发展。数据显示,超过半成受访用户购买过情趣用品,其中大部分人购买频率集中在三个月购买一次,其次是一月至少一次,购买频率相对较低。值得注意的是,单身群体购买频率最高,超过一半用户一个月至少购买一次;已婚群体购买频次为三个月到一年至少一次。
The popularity of e-commerce makes it easier for users to purchase sex toys and protect their privacy, while merchants can also use e-commerce data to better improve their products and enhance the user experience, and then from the supply and demand to promote the development of industry. According to the data, more than half of the respondents have bought sex toys, with most of them buying once every three months, followed by at least once a month, a relatively low frequency. It's worth noting that singles make the most frequent purchases, with more than half of users making at least one purchase a month; married people make at least one purchase every three months to once a year. -
艾媒咨询|2020年5-6月中国化妆品行业运行数据监测双月报告
本报告研究涉及企业/品牌/案例:拉芳家化、上海家化、御家汇。
2020年受疫情影响,全国化妆品行业市场规模将有所下降,预计为3958亿元。从进出口看,2020年1-5月,中国美容化妆品及洗护用品累计出口量同比下降2.2%,进口量同比增长3.0%。艾媒咨询分析师认为,随着“颜值经济”的崛起,中国居民对化妆品的消费将持续上升,化妆品行业将依然处于红利期。
Affected by the epidemic in 2020, the size of the national cosmetics industry market will decline, which is expected to be 395.8 billion yuan. In terms of imports and exports, from January to May 2020, the cumulative export volume of China's beauty cosmetics and toiletries decreased by 2.2% year-on-year, and the import volume increased by 3.0% year-on-year. iiMedia Research believes that with the rise of the "value economy", Chinese residents' consumption of cosmetics will continue to rise, and the cosmetics industry will remain in a period of dividends. -
艾媒咨询|后疫情时代中国在线文娱行业研究报告
本报告研究涉及企业/品牌/案例:酷我音乐、中文在线、爱奇艺、腾讯游戏。
随着疫情的扩散,各地陆续出台了限制公共聚集活动、文化娱乐场所营业的要求和延迟复工复学的通知。线下活动受限,居家隔离期间,广大网民线上娱乐需求增长刺激各种云娱乐方式拓展。 2020年第一季度中国在线文娱市场规模超1400亿元,增长率达到27%。预计2020年全年中国在线文娱市场规模将超5000亿元,较2019年增长30%以上。疫情期间,在线文娱平台通过媒介优势,主动承担社会责任助力防疫抗疫,并由娱乐导向拓展到兼具资讯、社交、教育特征。后疫情时代,短视频、网络直播、网络动漫、网络文学、游戏、音乐等在线文娱内容形态将进一步交叉结合。与此同时,传统文娱也将加速线上化进程,以云综艺为典型的新型在线文娱类型将日益增多。
With the spread of the COVID - 19, local governments have issued restrictions on public gatherings and cultural and entertainment venues, as well as notices to delay the resumption of work and school,So offline activities are limited. During home isolation, the growth of online entertainment demand of netizens stimulates the expansion of various cloud entertainment methods. In the first quarter of 2020, the scale of China's online entertainment market exceeded 140 billion yuan, with a growth rate of 27%. It is expected that the scale of China's online entertainment market will exceed 500 billion yuan in 2020, increasing by more than 30% compared with 2019. During the COVID-19, online entertainment platforms took the initiative to take social responsibilities to help epidemic prevention and Disseminate anti-epidemic measures through media, and expanded from entertainment to information, social contact and education features. In the Post-epidemic era, online entertainment forms such as short videos, live streaming, online animation, online literature, games and music will be further integrated. At the same time, traditional entertainment will also accelerate the process of online entertainment, and cloud entertainment as a typical new type of online entertainment will be increasing. -
艾媒报告|2019-2020年中国移动游戏行业年度报告
本报告研究涉及企业/品牌/案例:三七互娱,多益网络,腾讯游戏;其他提及企业/品牌:网易游戏,巨人网络,盛趣游戏,37游戏,紫龙游戏,bilibili,完美世界,虎牙直播,斗鱼直播
iiMedia Research(艾媒咨询)数据显示,中国移动游戏行业整体保持稳定提升的发展态势,2019 年中国移动游戏市场规模达1660.3亿元,预计2020年移动游戏行业市场规模将超过1800亿元。玩家以90后、95后为主,以年轻玩家为主导的移动游戏行业场景进一步拓展, 游戏+直播、游戏+视频、游戏+音乐、游戏+新文创等形式不断创新。得益于边缘计算、音视频解码等技术发展,5G浪潮下,云游戏将迸发巨大发展潜力,而围绕游戏展开的泛娱乐场景也将进一步开拓。艾媒咨询分析师认为,当前中国移动游戏凭借新技术、新人群的迭代发展而呈现较好发展态势,与此同时,在版号政策、内容管控之下,中国移动游戏厂商也要加强行业自律,注重移动游戏的正向价值,在游戏开发、运营上都需重点考虑未成年人的健康成长问题。
iiMedia Research data shows that China's mobile game industry as a whole maintains a stable development trend, with the market size of mobile game in China reaching 166.03 billion yuan in 2019, and the actual sales revenue of mobile game industry is expected to exceed 180 billion yuan in 2020. The mobile game industry scene, dominated by young players, has been further expanded. Game + live broadcast, game + video, game + music, game + new cultural and creative forms have been constantly innovated. Thanks to the development of technologies such as edge computing and audio and video decoding, cloud games will unleash huge development potential under the 5G wave, and the pan-entertainment scenes around games will be further explored. Ai media consulting analysts believe that the current China mobile games with the iterative development of new technology, new presents the good development trend, at the same time, under the policy, content control plate number, China mobile game makers also want to strengthen industry self-discipline, pay attention to the positive value of mobile games, needs to consider in game development and operation problem of the healthy growth of minors.
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