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艾媒咨询 | 2025年中国潮玩行业发展与用户行为调查数据
2025年的中国消费市场,潮玩赛道正以破竹之势改写商业格局——泡泡玛特营收暴涨、名创优品靠联名公仔刷新出海纪录,“谷子”概念股在二级市场集体涨停,《哪吒2》以百亿票房跻身世界动画电影前列……这一系列亮眼数据,不仅印证了潮玩经济的爆发式增长,更揭示出年轻群体成为消费主力后,以“悦己”为核心的情感需求正在重塑产业生态。社交平台的“种草”机制则加速了这一进程,让潮玩从小众圈层的心头好,变成大众市场的新宠。潮玩,正从“小众爱好”升格为“全民资产”。
根据全球领先的新经济产业第三方数据挖掘和分析机构iiMedia Research(艾媒咨询)最新发布的《2025年中国潮玩行业发展与用户行为调查数据》显示,2024年中国泛二次元用户规模达5.03亿,显示用户增长进入存量时代;而“谷子经济”市场规模却从2023年猛增40.63%至2024年市场规模1689亿元,表明潮玩行业的发展趋势正从依赖用户规模扩张,转向深度挖掘核心用户价值,周边衍生品已成为驱动产业增长的核心引擎,标志着行业步入以IP变现和情感消费为主导的成熟阶段。
在中国潮玩市场,消费者的购买动机和决策因素正呈现出日益成熟和分化的特征。iiMedia Research(艾媒咨询)数据显示,高达40.83%的消费者将“具有升值空间,可通过二手市场转卖盈利”视为购买潮玩的主要原因,这反映出收藏与投资属性已成为驱动消费的重要力量,也意味着潮玩正从单纯的消费品逐渐转向具备金融属性的资产类别。与此同时,在2025年消费者购买时优先考虑的因素中,“款式和设计”以38.60%的占比高居首位,突显了消费者对产品外观独特性、艺术价值和创意表达的强烈追求。
艾媒咨询分析师认为,从泡泡玛特的IP矩阵到名创优品的平价潮玩,从“谷子”的收藏热潮到《哪吒2》带动的衍生品热销,潮玩行业的每一个增长点都紧扣“情感共鸣”与“价值认同”。中国潮玩行业未来将朝着产品精品化、资产化和情感化的方向持续深化。IP运营与跨界联动将成为价值增长的核心,数字潮玩与实体收藏的融合将进一步拓展行业边界。伴随消费者趋于理性,能够同时满足审美期待与收藏潜力的品牌将在竞争中赢得优势。
In China's consumer market of 2025, the trendy toy sector is rewriting the business landscape with overwhelming momentum – Pop Mart has seen a skyrocketing revenue, Miniso has set new overseas records with its co-branded dolls, concept stocks related to "goods/merchandise" have collectively hit the daily limit in the secondary market, and Nezha 2 has ranked among the world's top animated films with a box office of 10 billion yuan... This series of impressive data not only confirms the explosive growth of the trendy toy economy but also reveals that after young groups have become the main consumers, emotional needs centered on "self-pleasure" are reshaping the industrial ecology. The "grass-planting" mechanism on social platforms has accelerated this process, turning trendy toys from favorites of niche circles into new darlings of the mass market. Trendy toys are evolving from "subcultural interest" to "mainstream asset".
According to the latest "Survey Data on the Development Status and User Behavior of China's Trendy Toy Industry in 2025" released by iiMedia Research, a globally leading third-party data mining and analysis institution for the new economy industry, the scale of China's pan-2D users will reach 503 million in 2024, indicating that user growth has entered the era of stock. However, the market size of the "millet economy" has soared by 40.63% from 2023 to 168.9 billion yuan in 2024, indicating that the development trend of the collectible toy industry is shifting from relying on user scale expansion to deeply exploring the value of core users. Peripheral derivatives have become the core engine driving the growth of the industry. It marks that the industry has entered a mature stage dominated by IP monetization and emotional consumption.
In China's trendy toy market, consumers' purchasing motives and decision-making factors are showing increasingly mature and differentiated characteristics. Data shows that as high as 40.83% of consumers consider "having appreciation potential and being able to make profits by reselling in the second-hand market" as the main reason for purchasing trendy toys. This reflects that the attributes of collection and investment have become important forces driving consumption, and also indicates that trendy toys are gradually shifting from simple consumer goods to asset classes with financial attributes. Meanwhile, among the top priorities for consumers when making purchases in 2025, "style and design" topped the list with a 38.60% share, highlighting consumers' strong pursuit of the uniqueness of product appearance, artistic value and creative expression.
Analysts from iiMedia Research believe that from Pop Mart's IP matrix to Miniso's affordable trendy toys, from the collection boom of "guzi" (merchandise) to the hot sales of derivatives driven by Nezha 2, every growth point in the trendy toy industry is closely linked to "emotional resonance" and "value recognition". China's trendy toy industry will continue to deepen in the direction of product refinement, assetization and emotionalization in the future. IP operation and cross-border collaboration will become the core of value growth, and the integration of digital trendy toys and physical collections will further expand the industry's boundaries. As consumers become more rational, brands that can simultaneously meet aesthetic expectations and collection potential will gain advantages in the competition.艾媒咨询 | 2025年中国阅读行业发展状况与用户行为调查数据
随着阅读需求的增加,消费者对纸质书等的消费体验要求越来越高。根据全球领先的新经济产业第三方数据挖掘和分析机构iiMedia Research(艾媒咨询)最新发布的《2025年中国阅读行业发展状况与用户行为调查数据》数据显示,中国消费者年均阅读纸质书籍数量集中在4-6本。实体书店以45.33%的占比成为消费者首要纸质书阅读场所,同时线下书店以41.21%的份额稳居纸质书籍购买主渠道,凸显实体空间的文化吸引力。消费者阅读核心诉求聚焦开阔思维,增长见识,内容分享与做读书摘要成为消费者们的阅读习惯。但消费者指出当前纸质书消费存在定价体系不透明、精品书籍获取渠道有限、书店沉浸式服务不足等问题,部分消费者反映优质出版物供需匹配度有待提升。移动阅读场景的碎片化特征凸显,33.89%消费者利用非固定时间完成阅读。艾媒咨询分析师认为,出版行业需强化实体书店的体验价值,通过主题策展、作者互动等活动增强消费者粘性;同时应优化纸质书价格体系,完善线上线下联动的推荐机制,并针对消费者认知提升需求开发专题书单,构建深度阅读+社交场景的新型纸质书生态。
With the increase of reading demand, consumers have higher and higher requirements for the consumption experience of paper books. According to the latest "China reading industry development and user behavior survey data in 2025" released by iiMedia Research, the world's leading third-party data mining and analysis institution of the new economy industry, the average number of Chinese consumers reading paper books is concentrated in 4-6. Physical bookstores have become the primary place for consumers to read paper books, accounting for 45.33%, while offline bookstores have steadily occupied the main channel for paper book purchase with 41.21% share, highlighting the cultural attraction of physical space. The core demands of consumer reading focus on broadening the mind, increasing knowledge, content sharing and doing reading summaries have become consumers' reading habits. However, consumers pointed out that the current paper book consumption has problems such as opaque pricing system, limited access to high-quality books, and insufficient immersive services in bookstores, and some consumers reflected that the matching degree between supply and demand of high-quality publications needs to be improved. The fragmentation feature of mobile reading scene is prominent, 33.89% of consumers use non-fixed time to complete reading. iiMedia Research believe that the publishing industry needs to strengthen the experience value of physical bookstores, and enhance consumer stickiness through activities such as theme curation and author interaction; At the same time, the price system of paper books should be optimized, the recommendation mechanism of online and offline linkage should be improved, and special book lists should be developed according to the needs of consumers to improve their cognition, and a new paper book ecology with deep reading and social scenes should be built.艾媒咨询 | 2025年中国在线音频市场消费行为调查数据
随着音频内容生态的持续升级,在线音频用户行为呈现多维特征,主要覆盖以通勤时段知识学习、睡前放松场景为例的碎片化应用领域,以有声书沉浸体验、播客社交互动为例的内容消费领域,以及智能硬件互联、AI语音交互为代表的技术融合领域。根据全球新经济产业第三方数据挖掘和分析机构iiMedia Research(艾媒咨询)最新发布的《2025年中国在线音频市场消费行为调查数据》数据显示,喜马拉雅以45.52%的市场份额占据行业领先地位,头部效应显著。用户接触在线音频平台的主要渠道集中于内容分享平台(小红书、知乎等),占比达42.98%,内容丰富度则成为选择平台的核心考量。在用户行为层面,放松心情为用户的主导需求,有声书与脱口秀类节目以超32%的喜爱度并列内容偏好榜首。原创性与时效性被用户视为音频内容的核心竞争力。知识付费产品选择中,音质音色、内容丰富度及界面设计构成决策关键三角。艾媒咨询分析师认为,平台需强化内容生态建设,通过AI技术优化个性化推荐,提升创作者扶持力度以激发优质内容产出,同时深化智能硬件联动与场景适配,构建“内容+技术+场景”的全链条服务体系,方能持续激活用户价值。
With the continuous upgrading of audio content ecology, online audio user behavior presents multi-dimensional characteristics, mainly covering the fragmented application fields such as commuting knowledge learning and bedtime relaxation scenes, the content consumption fields such as audio book immersion experience and podcast social interaction, and the technology integration fields represented by intelligent hardware interconnection and AI voice interaction. According to the latest "Consumer behavior survey data of China's online audio market in 2025" released by iiMedia Research, a third-party data mining and analysis institution in the global new economy industry, Himalaya occupies the industry leader position with a market share of 45.52%, and the head effect is significant. The main channels for users to contact online audio platforms are concentrated in content sharing platforms (XiaoHongshu, Zhihu, etc.), accounting for 42.98%, and content richness has become the core consideration in choosing platforms. In terms of user behavior, relaxing mood is the dominant demand of users, and audiobooks and talk shows rank the top of the content preferences list with over 32% of the likes. Originality and timeliness are regarded by users as the core competitiveness of audio content. In the selection of paid knowledge products, sound quality, sound color, content richness and interface design constitute the key decision triangle.iiMedia Research believe that the platform needs to strengthen the content ecological construction, optimize personalized recommendation through AI technology, enhance creator support to stimulate quality content output, and deepen intelligent hardware linkage and scene adaptation, build a "content + technology + scene" full chain service system, in order to continue to activate user value.
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