全球领先的新经济产业第三方数据挖掘与分析机构
关于“IP”的报告
艾媒咨询 | 2026年中国新消费趋势白皮书
2025年,中国消费市场在政策协同发力与需求结构升级双重驱动下,实现稳步扩容与质效提升,消费作为经济增长“压舱石”的作用愈发凸显。市场结构持续优化,服务消费提速,文旅、文体休闲等服务领域保持增长,绿色消费、升级类消费需求也在加速释放,消费市场整体呈现“稳中有进、结构优化、业态创新”的鲜明特征。
根据全球领先的新经济产业第三方数据挖掘和分析机构iiMedia Research(艾媒咨询)最新发布的《2026年中国新消费趋势白皮书》数据显示,情绪经济赛道以2.72万亿元市场规模成为增长新引擎,宠物经济、潮玩经济、户外经济及新式茶饮分别凭借情感寄托、IP社交、场景疗愈与文化出海属性快速扩容;品质生活赛道呈现多元化升级态势,银发经济从“养老”向“享老”跃迁,2025年养老产业市场规模达16.1万亿元,健康消费向主动预防转型,精准饮食、品质家居、文化娱乐消费持续升温;智能科技赛道迎来爆发期,原生AI终端密集上市,数字人核心市场规模达480.6亿元,服务机器人场景化应用加速,智能网联汽车构建移动第三智能空间,技术正深度重塑消费体验。
艾媒咨询分析师认为,未来消费市场扩容提质态势将持续巩固,五大新兴趋势值得重点关注:①下沉市场从人口红利转向价值红利,“品质下沉”与“体验下沉”成为新方向;②“AI+”全场景融合催生个性化生活管家服务,重构消费服务模式;③虚实融合加速推进,数字资产与实体消费边界逐步模糊;④可持续消费从理念渗透走向全链路行动闭环,绿色低碳成为产业共识;⑤生态化出海成为主流,企业加速构建全球化价值共生体系。
In 2025, China's consumer market achieved steady expansion and quality-efficiency improvements driven by the synergistic force of policies and the upgrading of demand structure. Consumption has played an increasingly prominent role as the "ballast" of economic growth. The market structure has continued to optimize, with service consumption accelerating its growth. Service sectors such as culture and tourism, sports, and leisure maintained expansion, while demand for green consumption and premium consumption also accelerated its release. The consumer market as a whole exhibited distinct characteristics of "stability with progress, structural optimization, and format innovation."
According to the latest data from White paper on China's new consumption trends in 2026 released by the global third-party new economy industry data mining and analysis agency iiMedia Research, the emotional economy sector, with a market size of 2.72 trillion yuan, has emerged as a new engine of growth. Pet economy, trend toy economy, outdoor economy, and new-style tea drinks have expanded rapidly, leveraging attributes such as emotional attachment, IP social interaction, scene-based healing, and cultural export. The quality lifestyle sector shows a trend of diversified upgrading, with the silver-haired economy transitioning from "elderly care" to "enjoyable aging." In 2025, the elderly care industry's market size reached 16.1 trillion yuan. Health consumption is shifting toward proactive prevention, while precise nutrition, quality home living, and cultural entertainment consumption continue to gain momentum. The smart technology sector is experiencing an explosive period, with the launch of native AI terminals, the core market size of digital humans reaching 48.06 billion yuan, accelerated scenario-based applications of service robots, and smart connected vehicles constructing a mobile third intelligent space. Technology is deeply reshaping the consumer experience.
iiMedia Research analysts believe that the trend of expansion and quality improvement in the consumer market will continue to solidify in the future, with five emerging trends worthy of close attention:①The sinking market is shifting from a demographic dividend to a value dividend, with "quality down-reaching" and "experience down-reaching" emerging as the new focal points.②The full-scenario integration of "AI+" is giving rise to personalized life concierge services, fundamentally reconstructing consumer service models.③The convergence of the virtual and real worlds is accelerating, gradually blurring the boundaries between digital assets and physical consumption.④Sustainable consumption is evolving from conceptual penetration to a full-chain action cycle, with green and low-carbon practices becoming an industry-wide consensus.⑤Ecosystem-based global expansion is becoming mainstream, as enterprises accelerate the establishment of a global value co-creation system.艾媒咨询 | 2025-2026年中国AI漫剧行业趋势白皮书
2025年末,中国AI漫剧行业迎来关键转折点,技术爆发与生态重构成为主旋律。AI技术推动漫剧创作迈入工业化阶段,使其在制作效率和视觉风格上与真人短剧形成鲜明区隔。与此同时,政策规范持续完善,叠加消费升级趋势,共同构筑了行业发展的坚实基础。产业链在IP储备深化、平台激励加码及AIGC技术赋能下持续扩容,而用户行为的深化则牵引内容加速向精品化、情感化方向演进。
此轮变革中,AI漫剧赛道迎来了政策与市场的双重拐点:一方面,抖音、快手、腾讯等核心平台密集推出精品化扶持政策;另一方面,监管趋严倒逼内容质量升级。这种“激励”与“收紧”并行的态势,标志着行业正式告别野蛮生长,迈入质效并重的精耕时代。
市场数据印证了强劲的增长势头,iiMedia Research(艾媒咨询)数据显示,中国动画微短剧市场规模在2025年呈现出爆发式增长,达到189.8亿元,同比激增276.3%,艾媒预期这一增长态势将延续,2030年市场规模有望突破850亿元。
By the end of 2025, China's AI comic and drama industry will reach a crucial turning point, with technological explosion and ecological reconstruction becoming the main themes. AI technology has driven the creation of comic dramas into an industrialized stage, making them distinct from live-action short dramas in terms of production efficiency and visual style. Meanwhile, the continuous improvement of policy regulations, coupled with the trend of consumption upgrade, have jointly built a solid foundation for the development of the industry. The industrial chain has been continuously expanding under the deepening of IP reserves, the intensification of platform incentives, and the empowerment of AIGC technology. Meanwhile, the deepening of user behavior has driven content to accelerate its evolution towards high-quality and emotional content.
In this round of transformation, the AI comic drama industry has reached a dual turning point in terms of policy and market: on the one hand, core platforms such as Tiktok, Kuaishou, and Tencent have successively introduced policies to support high-quality products; On the other hand, stricter regulation has forced an upgrade in content quality. This concurrent trend of "incentives" and "tightening" marks the industry's official farewell to wild growth and its entry into an era of meticulous cultivation that emphasizes both quality and efficiency.
Market data confirms the strong growth momentum. According to iiMedia Research, the market size of China's animated micro-short dramas witnessed explosive growth in 2025, reaching 18.98 billion yuan, a year-on-year increase of 276.3%. iiMedia Research predicts that this growth trend will continue, and the market size is expected to exceed 85 billion yuan by 2030.艾媒咨询 | 2025年中国有声书市场消费行为调查数据
随着智能音频技术的持续升级,中国有声书行业已形成立体化生态体系,在用户体验领域、平台运营领域、内容消费领域形成多元化消费模式。根据全球新经济产业第三方数据挖掘和分析机构iiMedia Research(艾媒咨询)最新发布的《2025年中国有声书市场消费行为调查数据》数据显示,中国有声书用户呈现高频次、场景化、情感化的消费特征。用户内容消费呈现经典与多元并存趋势,名著以38.56%的偏好度占据内容选择首位,都市小说(35.37%)、文哲经典(32.45%)及悬疑探案(32.18%)构成主流类型。36.44%的用户将“调整情绪”列为首要收听目的,凸显有声书作为情感陪伴载体的社会价值。市场格局方面,喜马拉雅以30.98%的平台使用率保持领先,其核心竞争力源于40.29%用户认可的“书籍种类丰富”优势。但用户对平台改进需求同样显著,“丰富种类”“提升内容质量”“开发同步阅读功能”“构建个性化播放列表”都是用户希望平台能改进的。艾媒咨询分析师认为,行业需着力优化内容生产机制,强化经典IP有声化改编与原创内容开发双轨并行策略,通过AI推荐算法提升用户匹配精准度。建议平台建立创作者孵化体系,完善多设备端场景适配技术,同时探索“视听同步+社群互动”的创新服务模式,以满足用户对内容深度与体验升级的持续期待。
With the continuous upgrading of intelligent audio technology, China's audio book industry has formed a three-dimensional ecosystem, and formed a diversified consumption model in the field of user experience, platform operation, and content consumption. According to the latest Consumer behavior survey data of China audiobook market in 2025 released by iiMedia Research, a third-party data mining and analysis institution in the global new economy industry, Chinese audiobook users show high frequency, scene and emotional consumption characteristics. The content consumption of users showed a trend of coexistence of classics and diversity, with classics occupying the first place with 38.56% preference, and urban novels (35.37%), literary and philosophical classics (32.45%) and suspense and investigation (32.18%) constituted the mainstream types. 36.44% of users listed "adjusting emotions" as the primary purpose of listening, highlighting the social value of audio books as emotional companions. In terms of market pattern, Himalaya maintains the lead with 30.98% platform utilization rate, and its core competitiveness stems from the advantage of "rich book variety" recognized by 40.29% users. However, users' demand for platform improvement is equally significant, and "enriching categories", "improving content quality", "developing synchronous reading functions" and "building personalized playlists" are all things that users hope the platform can improve. iiMedia Research believe that the industry needs to focus on optimizing the content production mechanism, strengthen the dual-track parallel strategy of classic IP audio adaptation and original content development, and improve the accuracy of user matching through AI recommendation algorithms. It is suggested that the platform establish a creator incubation system, improve the multi-device scene adaptation technology, and explore the innovative service model of "audio-visual synchronization + community interaction" to meet users' continuous expectations for content depth and experience upgrade.艾媒咨询 | 2025年中国移动游戏市场消费行为调查数据
随着移动游戏产业生态的深化发展,其用户行为模式已形成多圈层渗透格局,主要覆盖以角色扮演、策略竞技为核心的内容体验领域,以社交裂变、IP联动为驱动的用户增长领域,以及UI交互优化、付费系统设计为代表的产品运营领域。根据全球新经济产业第三方数据挖掘和分析机构iiMedia Research(艾媒咨询)最新发布的《2025年中国移动游戏市场消费行为调查数据》数据显示,MOBA类游戏以38.29%的玩家覆盖率成为最受欢迎的游戏类型,用户每周投入2-5小时进行游戏的占比达52.21%,且65.19%的玩家会因喜爱IP而选择相关游戏。值得注意的是,动漫/漫画改编游戏以38.36%的偏好度占据IP题材首位,63.77%的用户认为“IP契合自身想尝试的游戏类型”是核心决策因素,同时56.32%的玩家对现有IP改编效果表示满意。在用户行为特征方面,移动游戏深度融入日常生活场景,36.28%的用户选择在饭后或睡前消遣,48.46%的玩家社交圈呈现“游戏与非游戏好友均衡分布”状态。设计偏好方面,功能性服装与实用配饰以42.97%的占比成为最受青睐的虚拟道具类型,而画质优秀(32.66%)和社交话题丰富度(38.05%)则被用户视为关键竞争优势。但调研同时揭示行业现存问题:IP改编存在还原度争议,部分玩家反映游戏内容同质化现象突出;在IP开发维度,如何平衡商业变现与用户体验仍需持续探索。艾媒咨询分析师认为,游戏厂商应聚焦三大优化方向:强化IP改编的叙事连贯性与世界观还原度,建立差异化内容矩阵;创新广告植入形式,通过有奖调研(36.28%偏好度)等激励模式提升用户接受度;深化社交系统建设,基于“社交话题与内容丰富度并重”(38.05%)的用户需求,构建多元互动场景。同时需关注玩家对实用功能(42.97%)与视觉品质(32.66%)的双重追求,推动产品体验的立体化升级。
With the deepening development of the mobile game industry ecology, its user behavior pattern has formed a multi-circle penetration pattern, mainly covering the content experience field with role playing and strategic competition as the core, the user growth field driven by social fission and IP linkage, and the product operation field represented by UI interaction optimization and payment system design. According to Survey data of consumer behavior in China's mobile game market in 2025" released by iiMedia Research, a third-party data mining and analysis institution in the global new economy industry, MOBA games have become the most popular game type with 38.29% player coverage rate. 52.21% of users spend 2-5 hours per week playing games, and 65.19% of players choose related games because of their favorite IP. It is worth noting that animation/manga adaptation games occupy the first place in IP genre with 38.36% preference, 63.77% of users believe that "IP fits the type of game they want to try "is the core decision-making factor, and 56.32% of players are satisfied with the existing IP adaptation effect. In terms of user behavior characteristics, mobile games are deeply integrated into daily life scenes, 36.28% of users choose to play after meals or before going to bed, and 48.46% of players' social circles show a "balanced distribution of game and non-game friends". In terms of design preferences, functional clothing and practical accessories were the most popular virtual item types with 42.97%, while excellent picture quality (32.66%) and social topic richness (38.05%) were considered key competitive advantages by users. However, the survey also revealed existing problems in the industry: there is a dispute over the degree of restoration of IP adaptation, and some players reflect that the homogenization of game content is prominent; In the dimension of IP development, how to balance commercial realization and user experience still needs to be explored. Imedia Consulting analysts believe that game manufacturers should focus on three optimization directions: strengthen the narrative coherence and worldview restoration of IP adaptation, and establish a differentiated content matrix; Innovative advertising placement forms, through incentive models such as award research (36.28% preference) to improve user acceptance; Deepen the construction of social system, and build multiple interactive scenes based on the user needs of "equal emphasis on social topics and content richness" (38.05%). At the same time, it is necessary to pay attention to the players' dual pursuit of practical functions (42.97%) and visual quality (32.66%) to promote the three-dimensional upgrade of product experience.艾媒咨询 | 2025年中国文创产品行业消费行为洞察报告
文创产品作为文化创意与产品设计相结合的产物,近年来在全球范围内迅速兴起。它不仅承载着丰富的文化内涵,还以独特的创意和设计满足了消费者对于个性化、高品质产品的需求。随着人们生活水平的提高和文化消费意识的增强,文创产品行业展现出巨大的发展潜力,成为文化产业的重要组成部分。根据全球新经济产业第三方数据挖掘和分析机构iiMedia Research(艾媒咨询)最新发布的《2025年中国文创产品行业消费行为洞察报告》数据显示,当前文创产品市场表现出积极态势,近七成消费者呈现出较高的购买意愿,其中30.31% 的消费者对家居装饰和日常用品类的文创产品需求强烈。在文创品牌选择中,故宫博物院和中国国家博物馆备受青睐,超三成消费者会购买其文创产品,彰显出极高的影响力和认知度。在此良好发展背景下,37.57% 的消费者期待未来文创产品在文化内涵、产品质量和耐用性方面能够得到进一步加强和提升,这也为文创产品的发展方向提供了重要参考。艾媒咨询分析师认为,文创产品行业作为文化产业的新兴领域,市场前景广阔,发展潜力巨大。文创产品行业竞争日益激烈,参与者众多。既有博物馆、美术馆等文化机构,凭借其丰富的文化资源和品牌影响力,在文创产品市场占据一席之地;也有专业的文创企业,通过敏锐的市场洞察力和强大的设计研发能力,推出一系列具有市场竞争力的产品;此外,一些互联网企业也纷纷涉足文创领域,利用其技术优势和平台资源,推动文创产品的创新与发展。
As a combination of cultural creativity and product design, cultural and creative products have risen rapidly in the world in recent years. It not only carries a rich cultural connotation, but also meets the needs of consumers for personalized and high-quality products with unique creativity and design. With the improvement of people's living standards and the enhancement of cultural consumption awareness, the cultural and creative product industry has shown great development potential and become an important part of the cultural industry. According to the latest "Analysis report on China cultural and creative products industry consumer behavior insight in 2025 " released by iiMedia Research, a third-party data mining and analysis institution in the global new economy industry. According to the data of the Insight Report, the current cultural and creative products market shows a positive trend, and nearly 70% of consumers show a high willingness to buy, of which 30.31% of consumers have a strong demand for cultural and creative products of home decoration and daily necessities. In the choice of cultural and creative brands, the Palace Museum and the National Museum of China are favored, and more than 30% of consumers will buy their cultural and creative products, demonstrating a high influence and recognition. In this good development background, 37.57% of consumers expect that cultural and creative products in the future can be further strengthened and improved in terms of cultural connotation, product quality and durability, which also provides an important reference for the development direction of cultural and creative products. Analysts of IIMedia Consulting believe that the cultural and creative products industry, as an emerging field of the cultural industry, has broad market prospects and great development potential. The competition of cultural and creative products industry is increasingly fierce, and there are many participants. Existing museums, art galleries and other cultural institutions, with their rich cultural resources and brand influence, occupy a place in the market of cultural and creative products; There are also professional cultural and creative enterprises, through keen market insight and strong design and development capabilities, launched a series of competitive products; In addition, some Internet companies have also been involved in the field of cultural and creative products, using their technical advantages and platform resources to promote the innovation and development of cultural and creative products.
- 1
- 2