全球领先的新经济产业第三方数据挖掘与分析机构
关于“新消费”的报告
艾媒咨询 | 2025年中国大学生消费背景分析与消费行为调查数据
在社会经济发展与数字化浪潮的双重影响下,中国大学生消费市场呈现多元化特征。根据全球领先的新经济产业第三方数据挖掘和分析机构iiMedia Research(艾媒咨询)最新发布的《2025年中国大学生消费背景分析与消费行为调查数据》数据显示,高校毕业生人数呈持续增长态势。2015年高校毕业生人数为749万人,随后逐年稳步上升,2024年增至1179万人,这表明中国大学生消费市场前景广阔。在2025年中国大学生爱好情况中,运动、健身以37.06%的占比位居榜首,显示出大学生对健康生活方式的重视;二次元和游戏分别以31.12%和27.86%的占比紧随其后,反映出新兴文化和数字娱乐在大学生中的流行。在2025年中国大学生认为产品影响个人消费的因素中,品牌知名度以47.95%的比例成为影响大学生消费的最主要因素,其次是设计(41.30%)和促销活动(37.62%),这两个因素分别位列第二和第三,说明品牌知名度、产品设计和优惠力度都是大学生考虑的重要因素。艾媒咨询分析师指出,未来大学生消费市场将呈现结构多元化、场景数字化、理念绿色化三大趋势:消费从基础生活向知识投资、情感消费拓展;直播购物等数字化场景推动消费向即时交互升级;绿色商品与二手交易等可持续模式潜力释放。企业需紧扣Z世代 “性价比+社交裂变+智能交互” 逻辑提升竞争力,高校与家庭应通过 “消费教育+信用引导” 助力理性消费观形成。
Under the dual influence of social and economic development and the digital wave, the consumer market for college students in China presents diversified characteristics. According to the latest "Analysis of the consumption background and survey data of Chinese college students in 2025" released by iiMedia Research, a world-leading third-party data mining and analysis institution for the new economy industry, the number of college graduates shows a continuous growth trend. In 2015, the number of college graduates was 7.49 million. Subsequently, it has steadily increased year by year, reaching 11.79 million in 2024, which indicates that the consumer market for college students in China has broad prospects. In the hobbies of Chinese college students in 2025, sports and fitness ranked first with a proportion of 37.06%, demonstrating college students' emphasis on a healthy lifestyle. The second dimension and games followed closely with proportions of 31.12% and 27.86% respectively, reflecting the popularity of emerging cultures and digital entertainment among college students. In 2025, among the factors that Chinese college students believe products affect personal consumption, brand awareness, with a proportion of 47.95%, became the most significant factor influencing college students' consumption. Next came design (41.30%) and promotional activities (37.62%), which ranked second and third respectively. It is indicated that brand awareness, product design and discount intensity are all important factors that college students consider.Analysts from iiMedia Research point out that the future college student consumption market will present three major trends: structural diversification, digitalized scenarios, and green concepts. Consumption will expand from basic living to knowledge investment and emotional consumption. Digital scenarios such as live-streaming shopping drive consumption to upgrade towards real-time interaction. The potential of sustainable models such as green goods and second-hand transactions has been unleashed. Enterprises need to closely follow the logic of Generation Z of "cost performance + social viral + intelligent interaction" to enhance their competitiveness. Universities and families should help form a rational consumption concept through "consumption education + credit guidance".艾媒咨询|2021年中国新消费发展趋势研究报告
2021年9月16日,由艾媒咨询、广东文投创工场、唯识咨询、加速高商联合主办的“2021中国新消费趋势大会暨年度国潮新消费品牌势力榜颁奖典礼”在广州盛大召开。艾媒咨询CEO兼首席分析师张毅将现场重磅发布《2021年中国新消费发展趋势研究报告》,根据艾媒数据中心、艾媒咨询商业情报数据库、艾媒商情舆情数据监测系统基础数据,从新消费投融资情况入手,全方位解析新消费各细分行业发展现状、用户行为特点及行业前景趋势,探析新消费领域发展新布局,为中国新消费领域的未来发展把脉献策。
On September 16, 2021, the "2021 China new consumption trend conference and annual national trend new consumer brand power list award ceremony" jointly sponsored by AI media consulting, Guangdong cultural investment and Innovation workshop, vision consulting and accelerated high business was grandly held in Guangzhou. Zhang Yi, CEO and chief analyst of AI media consulting, will release the Research Report on the development trend of China's new consumption in 2021. According to the basic data of AI media data center, AI media consulting business intelligence database and AI media business and public opinion data monitoring system, starting with the investment and financing situation of new consumption, this paper comprehensively analyzes the development status of each subdivided industry of new consumption User behavior characteristics and industry prospect trend, explore the new layout of the development of new consumption field, and provide suggestions for the future development of China's new consumption field.艾媒咨询 | 2025年中国移动游戏市场消费行为调查数据
随着移动游戏产业生态的深化发展,其用户行为模式已形成多圈层渗透格局,主要覆盖以角色扮演、策略竞技为核心的内容体验领域,以社交裂变、IP联动为驱动的用户增长领域,以及UI交互优化、付费系统设计为代表的产品运营领域。根据全球新经济产业第三方数据挖掘和分析机构iiMedia Research(艾媒咨询)最新发布的《2025年中国移动游戏市场消费行为调查数据》数据显示,MOBA类游戏以38.29%的玩家覆盖率成为最受欢迎的游戏类型,用户每周投入2-5小时进行游戏的占比达52.21%,且65.19%的玩家会因喜爱IP而选择相关游戏。值得注意的是,动漫/漫画改编游戏以38.36%的偏好度占据IP题材首位,63.77%的用户认为“IP契合自身想尝试的游戏类型”是核心决策因素,同时56.32%的玩家对现有IP改编效果表示满意。在用户行为特征方面,移动游戏深度融入日常生活场景,36.28%的用户选择在饭后或睡前消遣,48.46%的玩家社交圈呈现“游戏与非游戏好友均衡分布”状态。设计偏好方面,功能性服装与实用配饰以42.97%的占比成为最受青睐的虚拟道具类型,而画质优秀(32.66%)和社交话题丰富度(38.05%)则被用户视为关键竞争优势。但调研同时揭示行业现存问题:IP改编存在还原度争议,部分玩家反映游戏内容同质化现象突出;在IP开发维度,如何平衡商业变现与用户体验仍需持续探索。艾媒咨询分析师认为,游戏厂商应聚焦三大优化方向:强化IP改编的叙事连贯性与世界观还原度,建立差异化内容矩阵;创新广告植入形式,通过有奖调研(36.28%偏好度)等激励模式提升用户接受度;深化社交系统建设,基于“社交话题与内容丰富度并重”(38.05%)的用户需求,构建多元互动场景。同时需关注玩家对实用功能(42.97%)与视觉品质(32.66%)的双重追求,推动产品体验的立体化升级。
With the deepening development of the mobile game industry ecology, its user behavior pattern has formed a multi-circle penetration pattern, mainly covering the content experience field with role playing and strategic competition as the core, the user growth field driven by social fission and IP linkage, and the product operation field represented by UI interaction optimization and payment system design. According to Survey data of consumer behavior in China's mobile game market in 2025" released by iiMedia Research, a third-party data mining and analysis institution in the global new economy industry, MOBA games have become the most popular game type with 38.29% player coverage rate. 52.21% of users spend 2-5 hours per week playing games, and 65.19% of players choose related games because of their favorite IP. It is worth noting that animation/manga adaptation games occupy the first place in IP genre with 38.36% preference, 63.77% of users believe that "IP fits the type of game they want to try "is the core decision-making factor, and 56.32% of players are satisfied with the existing IP adaptation effect. In terms of user behavior characteristics, mobile games are deeply integrated into daily life scenes, 36.28% of users choose to play after meals or before going to bed, and 48.46% of players' social circles show a "balanced distribution of game and non-game friends". In terms of design preferences, functional clothing and practical accessories were the most popular virtual item types with 42.97%, while excellent picture quality (32.66%) and social topic richness (38.05%) were considered key competitive advantages by users. However, the survey also revealed existing problems in the industry: there is a dispute over the degree of restoration of IP adaptation, and some players reflect that the homogenization of game content is prominent; In the dimension of IP development, how to balance commercial realization and user experience still needs to be explored. Imedia Consulting analysts believe that game manufacturers should focus on three optimization directions: strengthen the narrative coherence and worldview restoration of IP adaptation, and establish a differentiated content matrix; Innovative advertising placement forms, through incentive models such as award research (36.28% preference) to improve user acceptance; Deepen the construction of social system, and build multiple interactive scenes based on the user needs of "equal emphasis on social topics and content richness" (38.05%). At the same time, it is necessary to pay attention to the players' dual pursuit of practical functions (42.97%) and visual quality (32.66%) to promote the three-dimensional upgrade of product experience.艾媒咨询|2021年中国新消费发展趋势研究报告
2021 年 12 月 22 日,由中国品牌建设促进会、重庆市商务委员会主办的“2021爱尚重庆消费盛典暨中国消费品牌风尚大会”在广州隆重举行。国际、中国、重庆优质消费品牌聚首,行业专家深度解读品牌发展趋势,洞悉重庆商机,年度风尚品牌发布以及城市中心品牌Show是本次大会的亮点所在。艾媒咨询CEO兼首席分析师张毅受邀出席本次大会,并在现场发布《2021年中国新消费发展趋势研究报告》。该报告利用艾媒大数据决策和智能分析系统的数据挖掘结果,洞察新时代背景下我国新消费行业,并围绕新消费经济发展驱动力、商圈经济发展新场景新模式等做了详细的分析解读,共同展望未来新经济行业发展趋势。
On December 22, 2021, the "2021 love fashion Chongqing consumption grand ceremony and China consumer brand fashion conference" hosted by China brand building promotion association and Chongqing Municipal Commission of Commerce was grandly held in Guangzhou. International, Chinese and Chongqing high-quality consumer brands gathered, industry experts deeply interpreted the brand development trend, had insight into Chongqing business opportunities, the annual fashion brand release and the city center brand show were the highlights of the conference.Zhang Yi, CEO and chief analyst of iiMedia Research, was invited to attend the conference and released the Research Report on the development trend of China's new consumption in 2021. The report uses the data mining results of AI media's big data decision-making and intelligent analysis system to gain insight into China's new consumer industry under the background of the new era, makes a detailed analysis and interpretation around the driving force of new consumer economic development, new scenarios and new models of business district economic development, and jointly looks forward to the development trend of new economic industry in the future.艾媒报告 |2019中国“90后”消费金融发展现状监测报告
2018年,中国“90后”短期消费贷款超过3万亿,约占2018年短期贷款总规模三分之一。iiMedia Research(艾媒咨询)数据显示,超五成“90后”月均消费金融额度在5000元以上,超七成“90后”表示未来会继续超前消费。未来,“90后”消费需求将细化升级,消费金融场景应用更加多样化,如何做好超前消费风险控制工作是打造良性消费金融生态的重要关键点。
According to iiMedia Research, more than 50% of the post-90s'monthly average consumption financial quota is more than 5,000 yuan, and more than 70% of the post-90s indicate that they will continue to consume in advance in the future. At present, most of the “post-90s“ users have better ability to fulfill the contract and pursue the development-oriented consumption and service-oriented consumption, which has become the driving force of the new economy and new consumption. Young consumers will become the focus of market competition. In the future, “post-90s“ consumer demand will be refined and upgraded, and the application of consumer finance scenarios will be more diversified. How to control consumer risk in advance is an important key point to build a healthy consumer finance ecology.
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