全球领先的新经济产业第三方数据挖掘与分析机构
关于“人人网”的报告
艾媒咨询|2020-2021年中国个人网盘专题调研报告
本报告研究涉及企业/品牌/案例:百度网盘,和彩云。
随着全球大数据不断增长,未来数据云存储容量需求也将不断扩大,iiMedia Research(艾媒咨询)数据显示,2020年全球数据中心存储容量将达到272艾字节。不断扩大的个人数据和云储存需求加速了个人云服务市场的发展,预计2020年中国个人云盘用户规模有望超过4亿人。在5G时代的背景下,数据安全、传输安全、个人信息和隐私保护等个人网盘安全性的问题备受用户关注,未来个人网盘行业将从安全性、储存空间、传输速度等方面提升用户使用体验,促进行业良性发展。
With the continuous growth of global big data, the demand for data cloud storage capacity will continue to expand in the future. According to iiMedia Research, the global data center storage capacity will reach 272 exabytes in 2020. The ever-expanding demand for personal data and cloud storage has accelerated the development of the personal cloud service market. It is estimated that by 2020, the scale of China's personal cloud disk users is expected to exceed 400 million. In the context of the 5G era, the security of personal network disks such as data security, transmission security, personal information and privacy protection has attracted the attention of users. In the future, the personal network disk industry will improve users in terms of security, storage space, and transmission speed. Use experience to promote the healthy development of the industry.艾媒咨询 | 2025年中国个人网盘市场发展状况及用户行为调查数据
在数字化浪潮推动下,中国个人网盘市场发展态势与用户行为特征备受关注。根据全球领先的新经济产业第三方数据挖掘和分析机构iiMedia Research(艾媒咨询)最新发布的《2025年中国个人网盘市场发展状况及用户行为调查数据》数据显示,2024年中国互联网普及率为78.6%。2024年中国互联网上网人数为110800万人。未来随着科技的不断进步和互联网不断普及,中国互联网上网人数和互联网普及率会进一步上升。在2025年中国个人网盘用户网盘使用情况中,85.05%的个人网盘用户表示正在使用网盘服务,显示出网盘在中国的普及率非常高。这显现出中国个人网盘市场的庞大用户基群。在2025年中国个人网盘用户使用网盘频率中,中度使用网盘的用户占比最高,达到50.12%,说明大多数用户每周使用网盘3次左右。这表明大部分网盘用户对网盘的使用频率较高,需求较为频繁。艾媒咨询分析师认为,未来,市场有望在技术创新与需求升级驱动下持续发展,企业需精准把握趋势,提升服务与竞争力。
Driven by the digital wave, the development trend and user behavior characteristics of the personal cloud storage market in China have attracted much attention. According to the latest "iiMedia Report | Survey data on the development status and user behavior of China's personal cloud storage market in 2025" released by iiMedia Research, a leading third-party data mining and analysis institution for the new economy industry worldwide, the Internet penetration rate in China will be 78.6% in 2024. In 2024, the number of Internet users in China was 11,08 million. In the future, with the continuous advancement of technology and the increasing popularization of the Internet, the number of Internet users and the Internet penetration rate in China will further increase. In the 2025 China Personal cloud storage user cloud storage usage situation, 85.05% of personal cloud storage users indicated that they were currently using cloud storage services, demonstrating a very high penetration rate of cloud storage in China. This reveals the huge user base of the personal cloud storage market in China. Among the frequency of cloud storage usage by individual cloud storage users in China in 2025, the proportion of users who use cloud storage moderately is the highest, reaching 50.12%, indicating that the majority of users use cloud storage about three times a week. This indicates that the majority of cloud storage users have a relatively high usage frequency and frequent demands for cloud storage. Analysts from iiMedia Research believe that in the future, the market is expected to continue to develop driven by technological innovation and upgrading demands. Enterprises need to accurately grasp the trends and enhance their services and competitiveness.艾媒报告|2018-2019中国移动电竞市场监测报告
中国移动电竞正在经历超越发展阶段,移动电竞的职业联赛走向成熟,商业化价值显现。iiMedia Research(艾媒咨询)数据显示,2018中国移动电竞市场规模达到449.3亿元,用户规模达到3.02亿人。移动电竞的职业联赛成为大众关注热点,其中KPL职业联赛、BPL职业联赛赛制完善、影响力大,是移动电竞商业化的标杆。
As the data of iiMedia Research showed, the scale of China Mobile E-Sports market reached 44.93 billion yuan in 2018, and the scale of users reached 302 million people. The professional leagues of Mobile E-Sports have become the focus of public attention, among them, the King Pro League (KPL) and Battle of Balls Pro League (BPL) have perfect competition system and great influence, which are the benchmarks of commercialization of Mobile E-Sports.Mobile e-sports can often surpass the attention of the game itself and bring more social effects. In the future, mobile e-sports can generate more industrial energy in the competitive sports environment.
- 1
- 2
- 3
- 4
- 5
- 6
- 139