全球领先的新经济产业第三方数据挖掘与分析机构
关于“黑电”的报告
2019小红书社交电商平台舆情大数据监测报告
本报告研究涉及企业/品牌/案例:小红书
号称总用户数超2.5亿的小红书APP于7月29日晚因内容违规陆续在腾讯应用宝、华为等主流手机商城中下架,引发网友热议。这已非小红书今年第一次陷入舆情风波,为此艾媒舆情针对2019年小红书社交电商平台进行一系列舆情分析。
Xiaohongshu APP, which claims to have more than 250 million subscribers, stepped down from the shelves in the mainstream mobile phone malls of Tencent App Bao and Huawei on the evening of July 29 due to content violations, triggering a heated discussion among netizens. This is not the first time that Xiaohongshu has been caught in a public opinion storm this year. iiMedia has conducted a series of public opinion analysis on Xiaohongshu social e-commerce platform in 2019..艾媒咨询|2021年中国泛娱乐行业体验共享专题报告
本报告研究涉及企业/品牌/案例:网易云音乐,即构,酷狗唱唱,TT语音,微光
受疫情影响,线下娱乐活动纷纷转向线上,推动泛娱乐线上规模增长,短视频、移动游戏、在线音乐等泛娱乐行业主要细分领域的用户渗透率都比较高,面对庞大的用户基础,泛乐行业为挖掘更大的用户价值在产品中注入社交属性,通过增强社交互动来提高用户粘性。基于泛娱乐场景的不断发展,以及云计算、RTC实时互动等技术的迭代,各大泛娱乐平台积极探索共享体验模式,目前已发展出包括一起唱、一起玩、一起看、一起听等模式。通过社交化发展泛娱乐行业,泛娱乐平台不断对共享服务以及功能进行升级,提高共享服务效果,并助力共享服务开拓海外市场。
Affected by the epidemic, offline entertainment activities have shifted to online, promoting the growth of online scale of Pan entertainment. The user penetration in the main segments of Pan entertainment industry such as short video, mobile games and online music is relatively high. In the face of a huge user base, pan music industry injects social attributes into its products in order to tap greater user value, Enhance user stickiness by enhancing social interaction. Based on the continuous development of Pan entertainment scenes and the iteration of cloud computing, RTC real-time interaction and other technologies, major pan entertainment platforms actively explore the sharing experience mode. At present, they have developed modes including singing, playing, watching and listening together. Through the development of Pan entertainment industry through socialization, the pan entertainment platform continuously upgrades shared services and functions, improves the effect of shared services, and helps shared services develop overseas markets.艾媒咨询 | 2025年中国休闲食品行业发展状况及消费行为调查数据
在消费升级与渠道革新的双重驱动下,中国休闲食品行业规模稳步扩容,消费场景持续拓宽。根据全球领先的新经济产业第三方数据挖掘和分析机构iiMedia Research(艾媒咨询)最新发布的《2025年中国休闲食品行业发展状况与消费行为调查数据》显示,2025年中国休闲食品行业规模为11804亿元,2027年预计将达到12378亿元;2025年中国零食集合店市场规模为1239亿元,2027年有望达到1547亿元。这一增长不仅得益于人口基数大和消费能力提升,还与健康零食、线上销售等新兴趋势密切相关。未来行业需在品质升级与品类创新基础上,强化供应链效率与消费场景拓展,以挖掘新增量空间。
在2025年中国消费者购买休闲食品的频率中,占比最高的是“每个月7-8次”,为32.00%;其次是“每个月9-10次”,占比23.17%。此外,在消费者偏好的休闲食品类型中,香脆休闲食品(薯片等)占比最高,达到40.42%。其次是面包、蛋糕与糕点,占比39.52%。这表明中国消费者对休闲食品的需求较为高频。同时,以口感为核心的香脆类、烘焙类产品成为市场主流,既契合消费者对味觉满足的核心诉求,也适配日常便捷消费场景。
艾媒咨询分析师认为,未来中国休闲食品行业将呈现三大趋势。一是“健康化升级”成为核心方向,消费者在追求口味的同时更关注成分清洁、功能添加与营养均衡;二是场景与渠道持续细分,零食集合店、即时零售等新兴渠道将继续高增长,并推动产品向办公室、户外、社交等场景渗透;三是品类创新与口感技术结合,企业在经典品类上进行健康改良与风味突破,并通过短保、鲜食等技术提升体验,最终在“好吃”与“安心”之间寻求新平衡。
Driven by both the upgrading of consumption and the innovation of distribution channels, the scale of China's snack food industry has been steadily expanding, and the consumption scenarios have been continuously broadened. According to the latest "2025 China Snack Food Industry Development Status and Consumer Behavior Survey Data" released by iiMedia Research (a leading third-party data mining and analysis institution for the new economy industry), the scale of China's snack food industry is expected to reach 1,180.4 billion yuan in 2025 and 1,237.8 billion yuan in 2027. The market size of snack food collection stores is projected to be 123.9 billion yuan in 2025 and 154.7 billion yuan in 2027. This growth is not only attributed to the large population base and the improvement of consumption capacity but also closely related to emerging trends such as healthy snacks and online sales. In the future, the industry needs to enhance supply chain efficiency and expand consumption scenarios on the basis of quality improvement and category innovation to explore new growth spaces.
In terms of the frequency of Chinese consumers purchasing snack foods in 2025, the highest proportion is "7-8 times a month", accounting for 32.00%; followed by "9-10 times a month", accounting for 23.17%. Additionally, among the types of snack foods preferred by consumers, crispy snacks (such as potato chips) have the highest proportion, reaching 40.42%. Next are bread, cakes, and pastries, accounting for 39.52%. This indicates that Chinese consumers have a relatively high frequency of demand for snack foods. Meanwhile, crispy and baked products, which focus on taste, have become the mainstream in the market, meeting consumers' core demands for taste satisfaction and adapting to daily convenient consumption scenarios.
Analysts from iiMedia Research believe that the Chinese snack food industry will present three major trends in the future. First, "health upgrade" will become the core direction, with consumers paying more attention to clean ingredients, functional additives, and nutritional balance while pursuing taste. Second, scenarios and channels will continue to be segmented, with emerging channels such as snack food collection stores and instant retail continuing to grow at a high rate and promoting the penetration of products into office, outdoor, and social scenarios. Third, category innovation will be combined with taste technology, with enterprises making healthy improvements and flavor breakthroughs in classic categories and enhancing the experience through short-shelf-life and fresh food technologies, ultimately seeking a new balance between "taste" and "peace of mind".艾媒研报 |2019H1三只松鼠运行状况与商业趋势研究报告
本报告研究涉及企业/品牌/案例:三只松鼠,良品铺子,百草味,来伊份,周黑鸭,恰恰,盐津铺子,绝味鸭脖,天喔,淘宝网,天猫,苏宁易购,京东,支付宝,财付通,百世汇通,中国邮政
中国居民收入水平持续提高以及互联网消费习惯逐渐形成,驱动了中国休闲食品行业的快速发展。iiMedia Research(艾媒咨询)数据显示,2018年中国休闲食品电商市场销售额为621.3亿元,预计2020年该数额将突破900亿元,届时休闲食品整体市场规模有望达到3万亿元。三只松鼠选择坚果赛道并借助电商平台红利快速增长,营收规模持续扩大,2016-2018年营收年均复合增长率达25.8%。经过7年的运营,其“三只松鼠”IP化的品牌形象在全国已拥有较高知名度,产品品类不断丰富,收入结构得到优化。但随着电商平台红利消失,公司的运营成本不断攀升,利润受到挤占,对第三方电商平台的依赖逐渐转变成制约公司发展的阻碍。未来,随着公司全渠道销售网络的拓展,以及公司品牌价值逐渐释放,公司产品有望迎来量价齐升的良好局面。
The continuous improvement of income level of Chinese residents and the gradual formation of Internet consumption habits have driven the rapid development of China's snack food industry. According to iiMedia Research, the sales volume of snack food e-commerce market in China was 62.13 billion yuan in 2018, which is expected to exceed 90 billion yuan in 2020, and the overall market size of snack food is expected to reach 3 trillion yuan by then. Three Squirrels chooses nuts track and used e-commerce platform to increase its dividends rapidly. The revenue scale continued to expand, with an average annual compound growth rate of 25.8% from 2016 to 2018. After seven years of operation, its “three squirrels“ IP brand image has a high reputation in the country, product categories continue to enrich, and income structure has been optimized. However, with the disappearance of the dividend of e-commerce platform, the company's operating costs continue to rise, profits are squeezed, and the dependence on third-party e-commerce platform has gradually become a hindrance to the company's development. In the future, with the expansion of the company's all-channel sales network and the gradual release of the company's brand value, the company's products are expected to usher in a good situation of rising volume and price.艾媒舆情|“维权” 还是碰瓷? 视觉中国“黑洞”版权事件舆情监测报告
2019年4月11日,视觉中国声称“黑洞”的版权归属该公司所有,其他公开使用需支付版权费用,这一言论及行为引发轩然大波。4月11日下午15时许,共青团中央发布微博质疑“国旗、国徽的版权也是贵公司的?”,将视觉中国推向舆论的风口浪尖;随后南京苏宁、百度、凤凰网科技、360清理大师、新浪游戏、贵州茅台等官方微博账号也纷纷跟进,质疑自己的Logo成为视觉中国版权。艾媒大数据商情舆情系统(yq.iimedia.cn)监测发现,北京、广东和上海地区最关注本次事件发展情况,视觉中国的言值指数由此前的44.3降至16.3,网络口碑呈现一面倒的负面态度,视觉中国品牌形象一落千丈;随着负面舆情持续发酵,图片版权问题成为热议。
On April 11, 2019, Visual China claimed that the copyright of “black hole“ belonged to their company, and other public should pay fees if they use this subject . This remark and behavior caused an uproar. At 15 o'clock on the afternoon of April 11, the Central Committee of the Communist Youth League issued a microblog questioning that “the copyright of the national flag and national emblem is also your company?“, pushing visual China to the cusp of public opinion; then Nanjing Suning, Baidu, Phoenix Network Technology, 360 Cleanup Master Official Sina Weibo accounts such as Sina Games and Guizhou Maotai have also followed up, questioning their logo as a visual Chinese copyright. iiMedia Public Opinion Consultation System (yq.iimedia.cn found that Beijing, Guangdong and Shanghai are most concerned about the development of this event. The visual China index has dropped to 16.3 from the previous 44.3, and the Internet word of mouth has been turned downside. The visual Chinese brand image has plummeted as the negative public sentiment continues to ferment, the picture copyright issue has become hotly debated.艾媒研报|2019H1小罐茶运行状况与行业趋势研究报告
本报告研究涉及企业/品牌/案例:小罐茶,湖南省茶业集团,天福控股,张一元茶叶,湘丰茶业,华茗园茶业
中国是茶叶的生产与消费大国,近年来中国茶叶的产量及内、外销量均保持稳定的增长。2018年,中国茶叶国内销售额为2661.0亿元,同比增长13.0%;中国茶叶出囗总金额达到17.8亿美元,同比增长10.1%。虽然中国茶叶市场规模巨大,但生产企业呈现数量多、体量小、产品质量参差不齐的情形,缺乏真正的龙头品牌。在技术发展以及消费升级的推动下,茶企的生产向规模化、产业化、机械化、品牌化的方向发展。小罐茶瞄准中国茶叶市场有品类无品牌的特点,从高端礼品市场切入,围绕茶叶品质无标准、价格不透明、品牌辨识度低等消费痛点,推出了相对标准化的产品,并通过制茶大师背书、时尚美观的设计、大量的广告宣传来提升品牌知名度,迅速收获了市场的肯定,茶叶销售额快速增长。
China is a big country in tea production and consumption. In recent years, China's tea production and domestic and foreign sales have maintained steady growth. In 2018, China's domestic tea sales were 266.1 billion yuan, up 13.0% year-on-year; China's total tea exports amounted to 1.78 billion US dollars, up 10.1% year-on-year. Although China's tea market is huge, the production enterprises present a situation of large quantity, small volume, uneven product quality, and lack of real leading brands. Driven by the development of technology and the upgrading of consumption, the production of tea enterprises is developing in the direction of scale, industrialization, mechanization and branding. Aiming at the characteristics of non-brand tea market in China, Xiao Guan Tea cuts into the high-end gift market. In view of the pain points of consumption such as non-standard tea quality, opaque price and low brand identification, Xiao Guan Tea has introduced relatively standardized products, and through endorsement by tea-making masters, fashionable and beautiful design, a large number of advertising to enhance brand awareness. It quickly reaped market recognition and tea sales grew rapidly.
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